Meningkatkan Keterampilan Sosial Siswa Melalui Penerapan Pembelajaran Kooperatif Tipe Teams Games Tournament

Siti Fatimah, M. Arifuddin Jamal, Suyidno Suyidno

Abstract


This research relates to the implementation of TGT in State Senior High School 12 (SMAN 12) Banjarmasin. The research objective is to describe that the Lesson Plan is well implemented, social skill, the learning result, as well as the students’ response through the learning process. This research is Classroom Action Research (CAR) of Hopkins model which is divided into 3 phases. To collect the data of this research is using questioners, observation, test, and documentation. The data is analyzed descriptively qualitatively and quantitatively.  The result of the research: (1) the Lesson Plan that implemented in phase 1 is 79%, II 93%, and III 100% with very good result, (2) The students’ social skill enhance in every phase, (3) the result of the students’ learning classically enhanced, in phase I is about 56% (not passed), II 80% (not passed), and III 92% (passed). (4) the response of interest and student’s motivation to follow cooperative learning is a good category. The conclusion is the application of cooperative learning TGT can enhance the students’ social skill.

 

 

 


Keywords


Social skill; Cooperative TGT; circular motion

References


Fatimah, S. (2013). Meningkatkan Keterampilan Sosial Siswa Kelas X-2 SMAN 12 Banjarmasin Melalui Penerapan Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) pada Pokok Bahasan Gerak Melingkar. Skripsi. Tidak dipublikasikan. Banjarmasin: UNLAM.

Nopiyanti, Dedi, R, dan Heri, S. (2010). Penerapan Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) Berbasis Multimedia dalam Meningkatkan Hasil Belajar Siswa pada Mata Pelajaran Teknologi Informasi dan Komunikasi. (www.upi.com/jurnal.html. Diakses, 14 Mei 2011.

Parendrarti, R. (2009). Aplikasi Model Pembelajaran Kooperatif Tipe TGT (Teams Games Tournament) Dalam Meningkatkan Motivasi Dan Hasil Belajar Biologi Siswa Kelas XI IPA SMA Muhammadiyah 2 Surakarta. Surakarta: Fakultas Keguruan dan Ilmu Pendidikan Universitas Muhammadiyah. Diakses, 14 Mei 2011.

Pertiwi, I.A.M.W dan Made W.A.K. (2011). Pengembangan Aplikasi E-Learning Berbasis Model Pembelajaran Kooperatif Tipe TGT (Teams Games Tournament). Snatika 2011/edisi 01. Diakses, 14 Desember 2012.

Soegiartono, D. (2011). Upaya Meningkatkan Hasil Belajar Fisika Melalui Penerapan Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) Bagi Siswa Kelas X SMK Negeri 2 Manado. Jurnal Penelitian dan Pendidikan, Volume 8 Nomor 1. Diakses, 14 Desember 2012.

Susilowati, S. (2012). Meningkatkan Keterampilan Sosial Siswa Kelas XI IPA2 SMA Negeri 3 Banjarbaru Melalui Penerapan Model Pembelajaran Kooperatif Tipe Numbered Heads Together (NHT) Pada Pokok Bahasan Fluida Statis. Skripsi. Tidak Dipublikasikan. Banjarmasin: UNLAM.

Winarto, RT, Dan Sukarmin. (2012). Penerapan Zuma Chemistry Game dengan Kooperatif Tipe TGT (Teams Games Tournament) pada Materi Unsur, Senyawa, Campuran di MTsN Surabaya II. Unesa Journal of Chemical Education Vol. 1, No. 1, pp. 180-188. Diakses, 14 Desember 2012.




DOI: http://dx.doi.org/10.20527/bipf.v1i3.881

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